Articles by Jason Anderson

Chameleon Changelog for October 2019

There is a poem about the 5th of November, but sadly I couldn't find a way to adapt it for this changelog. Anyways, learn about our new KVM cloud! And we also packed in a few other goodies this month.

A reproducible workflow with Jupyter on Chameleon

Jupyter notebooks are a great tool for structuring your computer science experiments on Chameleon because they allow you to iterate on your idea interactively, intuitively, and quickly. But, it may not be obvious how you can leverage this tool for running an experiment...

Chameleon Changelog for September 2019

Welcome to October, and a new (academic) year for all of you! Over the summer we’ve been working on some cool new things and are now happy to release them into the world for your use and enjoyment. In particular, say hello to the new Sharing Portal.

Chameleon Changelog for June 2019

This month: a new firewall security feature for bare metal nodes, updates to official disk images, and a webinar you should take a look at if you want to learn more about wide-area layer-2 network provisioning with Chameleon!

Chameleon Changelog for May 2019

Learn about the upgrades to the testbed we released in the run-up to the summer, including increased storage on our GPU nodes at TACC, more user-friendly options for stitching layer-2 circuits, and fully operational 100G nodes at CHI@NU!

Chameleon Changelog for April 2019

I was going to make a joke about how April showers bring May flowers, but that seems to imply that April was a bad month, even if we were making it rain (or snow, as the case may have been in Chicago.) Anyhow, here’s what we’ve been up to this past month: multiple networks now allowed for nodes, complex reservations, and some major foundational upgrades!

Chameleon Changelog for March 2019

Happy April 1st! Did we really replace all of our nodes with GPUs? I'm afraid that such news is unsubstantiated and we'll get to the bottom of who is spreading such rumors. However, we have some cool new features around our object storage and floating (public) IPs, and some information about upcoming big changes inside.

Back